Monday, May 11, 2020

Minecraft project week 2

so for this week I did the balconies and more of the wall near the river. I haven't spent much time on this project because I'm over at my friend's house helping them. after I finished building the balconies I realised I have made the build too small and I might have to restart.


Friday, May 1, 2020

Minecraft project week 1

So this project so far is in some ways is infuriating, I say that because, like Sam, I cant find some angles that I need and some slides are "lacking" in ways that contribute info on what we are building, I would like to explain more in-depth but don't want to "nit-pick".


Thursday, March 12, 2020

Minecart Challenge

 So the objective of this challenge is to build a minecart that will carry 12 gold bricks thro the tracks and get all 12 of them in the truck at the end
 This is what the truck looks like.

But near the end the is a drop where you'll have to build something like this to make sure the minecart and ALL 12 bricks get to the truck safely.

whole template:

Friday, March 6, 2020

Landslide


So what I did to complete this was make a base out of rubber and the attach it to the ground using springs that had there dampening all the way up to stop the base from moving a lot and then made other boxes out of helium and then also attached them to the base with springs. I used the springs in a tactical way so when I start the simulation they will spring out of the build zone and add height to the barrier. The two springs that look very stretched out have their target length at the lowest it can be so when I press start they will spring up to close that distance that they can't be at.

I also did the same for the second box
And these are the results I got:

Wednesday, March 4, 2020

Rainbows

Rainbows was learning on how to use white colored lasers and glass prisms in different shapes to get a rainbow to appear.

Wednesday, February 12, 2020

Coding unit questions

1)
I feel like I've accomplished a basic understanding of coding and the many challenges that come with it. the challenges that I had faced was building some of the robots because sometimes the instructions were clear for me. like how to put the front legs of the turtle.


2) I have learned that coding is in basically everything we use in our daily lives, phones ,PCs ,cars ,even coffee makers use code.

3) what I enjoyed the most about Lego Mindstorms is the possibility to make your unique robot if you wanted to. 

4) the biggest challenge a bout the turtle was getting it to move because of the texture of the floor. the way I over came this was by experimenting with different "front legs" and by making the back legs move backwards instead of forwards. yes I was successful for the most part just wasn't able to get it the sense the block on camera.

5)I definitely had more challenging moments with Swift Playgrounds because sometimes the coding process could get confusing for me. for me personally I over came them by trail and error.

6) I feel the whole point of coding is to experiment and try new things not so much as redo's.

7) in the future I might want to try to code again but currently right now its not in my interests.

8)I think that Swift is based of C# which is what Unity uses. I feel that code should take simplistic form so it'll be easier to read and write. for "run fast"  I personally don't know how I would write this one.